![]() Then, a trail of fire will begin to follow you. In this phase the Hydra will take a few steps away from you and create a massive wall of fire on either side of you. In this phase you will be luring the red Hydra to the blue chemical pool. In order to avoid the lightning, move to the northern wall of the room, and quickly move west while attacking the hydra. If you get hit by the lightning you will receive 20 damage, and be rooted to the spot for a few seconds. During this phase the Hydra will spit out an electric ball into the center of the room, which will spawn columns of lightning that converge on the player. In this phase you will be luring the blue hydra to the green chemical pool. In the first phase of the Hydra fight you will lead the green hydra to the red pool. In order to deal proper damage to the Alch Hydra you will have to lure it to the corresponding coloured pools of chemicals in the room, which is why we touched on the combat triangle colours earlier. Simply step a tile or so away when the hydra spits. After the first three attacks the Hydra will spit poisonous blobs onto the ground, causing 12 damage per tick if you stand on them. The ranged hydra attack is a single projectile, while the magic attack is two projectiles side by side. ![]() The hydra has an attack pattern of attacking three times with one combat style, and then switching to the other for three attacks, and so on. In the combat triangle, ranged is represented by green, melee by red, and magic by blue. (bolt proc is no longer worth it when hydra is under 42% health).Īll the colours related to the Hydra in the room as well as on the Hydra itself relate to the combat triangle. Use Ruby bolts (e) to deal 100 damage on proc to the hydra until the end of the red phase/beginning of jad phase, then switch to bp. I edited it a touch to be more accurate to BattleScape. ![]() The gear setup was taken from the OSRS wiki page, as it is accurate on BattleScape as well. 44 Prayer minimum to use the Protect from Magic/Missiles Prayer.As high range level as possible, but shoot for 90.The Hydra eye, heart, and fang drop at 1/102 for the drop table or 1/308 individually. ![]() Hydra Tail or Hydra leather 1/146 for drop table or 1/292 individually (Hydra tail is a component of the bonecrusher necklace, while hydra leather creates the Ferocious Gloves. Hydra's Claw 1/571 (Component to create the Dragon Hunter Lance ) Here are the drops that you can expect to receive from killing the boss, as well as their respective drop rates for a normal mode easy difficulty account:ĭragon Thrownaxe or Dragon Knife 1/173 for drop table or 1/347 individually The Alchemical Hydra uses both the Ranged and Mage combat styles. The Alchemical Hydra is a task-only Slayer boss killable after reaching 95 Slayer. ![]()
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